Thursday, June 13, 2013

Every Character Is Somebody

I get incredibly lazy about character development in my first draft. This especially happens when it comes to secondary and background characters.


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When I’m in the throes of pounding at that keyboard, the words flowing through my fingertips as the story flourishes, or banging my head on the contraption in frustration, my focus is on the story. The big question of what happens next is what drives that first draft.

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In most of my stories I have no better idea than the reader does about what is going to happen next or even who the characters are. The story often changes from that initial hunch of what it will be about as the events play out. Hell, I’m just along for the ride, wherever my imagination decides to take us.

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Just like the reader I’m experiencing the story and meeting the characters as the events unfold.

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This is why it is perhaps even more important for someone who writes like I do to never forget that every character is somebody, no matter how small a bit part they play.

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What is more memorable? The story where everyone is a faceless nameless blank except the three or four main characters? Or one where old Mrs. Appleblossom down the street always wears a white flower either in her hat or tucked into her button hole, the absence of which could be a hidden (subliminal) hint of trouble to come?

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What about Mr. Commely, who’s only purpose in the story is to deliver the letter that gives your character the bad news? Does the reader need to know that Mr. Commely has returned to work after retiring because he’s lonely after his wife passed away, that he always has a gentle pat on the head waiting for even the most fiercest of mailman hating dogs on his route, or that his behavior is sometimes strange and erratic? It doesn’t drive the story forward, so some would argue this is just extra words that should be cut.

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The girl serving coffee through the drive through window probably doesn’t need to tell you that she’s having a bad morning. You can see it in her face. You don’t know her name and you probably don’t need to. But you can make the reader wonder why she’s having a bad day. Did she have a fight with her boyfriend? Was she reprimanded at work for being late again when she’s dealing with a serious crisis at home? Maybe she has a parent or child who is deathly ill. Why she looks unhappy isn’t important to the story. But just making the reader notice her sadness and wonder about it because your character did draws the reader further into becoming one with and sympathizing with your main character.

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When you go through the drive through yourself, that girl behind the window touches your life when she hands you your coffee and takes your money. It may only be a thirty-second moment, but those thirty seconds still touch your life.

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None of these bits about small characters drive the story and most of it can be left unsaid, back-story for these people who make only brief appearances. But dropping these little observations can add a depth of understanding and reality to the world your characters live in.

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If you write with a sense of familiarity will all your characters lives, the reader will pick up on it. Like watching someone waving to someone walking by from across the parking lot, you can get a sense if they are familiar with each other or just passing a friendly wave to an acquainted stranger.

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Some characters develop through the writing of that first draft. The main characters mostly get a lot of their character traits and flaws because their reactions and needs are what push the story forward. But with the rest they are lucky if they get dubbed as “frontdeskguy” or “girl2” as I write. Sometimes they are nothing more than a mention of “the other guy”.

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As the story unfolds, so do little hints into the characters that show up for repeat appearances. And as I learn more about where these bit players fall into the story, I also get a better understanding of how each of them can bring more life to the story.

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Like the young man in Men of Twelve (working name of a W.I.P.). The young man is an unimportant player, like the Start Trek guy who wears red to beam down to the planet. I know he’s going to die and the reader may get a sense of it too. That the trees mock him for being a nameless bastard without a father moments before his death does not drive the story, but it does add a layer of depth to the scene and the world the characters live in.

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It’s in the editing, when I go back over the story to re-write, revise, develop more, and delete than I put the emphasis on picking out each character from the biggest to the smallest and give them a little touch of personality.

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Bringing your characters to life brings the story to life. And, remembering that behind that blank nameless place holder in the story every character is somebody adds a touch of real life to your work. Behind the blank nameless face every person you see today is somebody too.


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